Spell name

Alignment

Level

Area of Use

Type of Spell

Target

Casting costs

turs                   mana

Upkeep

Lasting

Effect

Notes

Stone Skin Mountain simple Battle Battle Self 0 4000 wild --- ---- Increase melee resistance 
Summon Acid Beasts Mountain simple Summon Summon Self 1 6000 Wild --- ---- Summons Acid Beasts
Summon Werewolves Mountain simple Summon Summon Self 1 8000 wild\1000 nature --- --- Summons werewolves
Arcfire Mountain simple Battle Battle Enemy 0 2500 wild --- --- Does a small amount of Fire damage on random stack resistable by a  units  fire res
Charge Beast Mountain simple Battle Battle Self 0 2000 wild --- --- Boosts animal units AP
Taunt Mountain simple Battle Battle Enemy 0 4000 wild --- --- Reduces random units acc
Frightening Howls Mountain simple Offensive Enchantment Enemy 3 4000 wild 150 wild 150 Takes away 500 population and 30k gold per a turn Most effective when enemies pop/gold  is 0'd
Raise Mountain Mountain medium Self Mana land self 2 2000 wild --- --- Creates mountains You need free land/wilderness for the spell to work
Burn Land Mountain medium Offensive Instant Enemy 7 50000 wild --- --- Destroys a large number of buildings (% of existing), maximum 15 BL's in 24hrs
Only red casters do real damage and get forts
Call Cavern Crawlers Mountain medium Summon Summon Self 3 16000 wild --- --- Summons cavern crawlers to your army
Cockatrices' Song Mountain medium Summon Summon Self 2 /24000 wild --- --- Summons  Cockatrice  to your army
Summon Salamanders Mountain medium Summon Summon Self 3 25000 wild --- --- Summons Salamanders
Fireball Mountain medium Battle Battle Enemy 0 20000 wild --- --- Does a small amount of Fire damage on all enemy  stacks resistable by a  units  fire res
Candle in The wind Mountain medium Battle Battle Enemy 0 10000 wild --- --- Gives a 15% bonus to all stacks acc and lowers all dodge by 10%
Summon Mountain Rises Mountain complex Summon Summon Self 4 45000 wild --- --- Summons mountain rises to your army
Call Magmademons Mountain complex Summon Summon Self 4 47000 wild --- --- Summons Magmademons to your army
Call of the Wild Mountain complex Summon Summon Self 1 20000 wild --- --- Summons random red units into your army (recruits, simple, medium, complex)
Mountain Strength Mountain complex Self Enchantment Self 7 150000 wild 1500 wild lasts Indefinately For Red: Raises AP by 20% (cumulative with items/spells/abilities) - it raises acc by 5% while lowering dodge by 5% - it gives 5% healing (cumulative) - it raises max pop by 16% (but needs to be activated) - spell is not resistable || For Offcolour: no max pop bonus - healing is only 3% - AP bonus is 15% - acc/dodge is same as for Red || Rumours: MS also lowers enemy acc
Fireblades Mountain complex Battle Battle Enemy 0 25000 wild --- --- Adds fire attack type to melee units and/or gives AP bonus (both are resistable seperately)
Fire Barrier Mountain complex Self Enchantment Self 8 150000 wild 1500 wild 150 turns Raises ice resistance for own units, not resistable || Only works on defence (?)
Steam Blast Mountain complex Battle Battle Enemy 0 20000 wild --- --- Reduces all resistances (by -5 ?) Rumours: also lowers acc
Return of the Magpies Mountain complex Offensive Instant Enemy 6 /20000 wild --- --- Steals 3-5% gold from target of which you keep 40-80% when the magpies return, small chance of stealing an item
Blood Rot Mountain complex Battle Battle Enemy 0 15000 wild --- --- adds disease ability (prevents the attacked units from healing)
Summon Horde Fiend Mountain complex Summon Summon Self 55000 wild 2000 old --- --- Summons Horde Fiend
Incarnate Balrogs Mountain ultimate Summon Summon Self 7 200000 wild --- --- Summons Balrogs
Summon Nidhoggs Mountain ultimate Summon Summon Self 10 3000000 wild --- --- Summons Nidhoggs
Hellfire Mountain ultimate Battle Battle Self 0 250000 wild --- --- Does a general fire damage on all stacks + comes in 4 new waves Resistable by units with fire res
Stone Crumble Mountain ultimate Battle Enchantment Enchantment Self 6 200000 wild
and around 150-250 mountains
750 wild
3-5 mountains
50 turns Raises AP by 10%, not resistable ||| Destroys twice as much land on counters
Chant of the Mountain King Mountain ultimate Battle Battle Self 0 125000 vs  red: Phoenix burst damage
fire res +10
healing +15
vs : Black Titan hammer damage
AP1 +15%
HP -10%
unit abilities + fear
vs: Blue Stone Gnome damage
AP1 +10%
HP +10%
dodge +10%
ranged Res+5
Ice res +10
vs: Stone Hydra Damage
Fire res -5
AP1 +15%
healing +10
vs:Green  Cavern Demon Damage
melee/ranged res +5
healing +15